2D Animated Puppets
         Jennifer Weiler
             
           
         
            
            The goal of this project was to create prototypes for a 2D animatable character that could simulate 3D perspective without having to render a 3D object or require the use of multiple 2D models. Created in Processing.
      
		
      
            
            
           test for pins, keyframing  
     
          
          
          
          
          mimicing 3D head with 2D shapes   
       
          
          
          
          
          animating characters with procedural animation switch to ball and joints as means to draw arms and legs
		      
     
          
          
          
            
            mimicing 3D rendering with 2D shapes      
         
          
          
          
          
          incorporating 3D controls with pin and keyframe system